Generation II Level Up |
|
— |
Tackle |
Normal |
35 |
95 |
35 |
-- |
A NORMAL-type attack. Many Pokémon know this attack right from the start. |
— |
Tail Whip |
Normal |
-- |
100 |
30 |
-- |
A move that lowers the target's DEFENSE. Useful against tough, armored Pokémon. |
— |
Quick Attack |
Normal |
40 |
100 |
30 |
-- |
Always strikes first. If both Pokémon use this, the one with higher SPEED attacks first. |
7 |
Quick Attack |
Normal |
40 |
100 |
30 |
-- |
Always strikes first. If both Pokémon use this, the one with higher SPEED attacks first. |
13 |
Hyper Fang |
Normal |
80 |
90 |
15 |
10 |
A NORMAL-type attack. Has a one-in-ten chance of making the target flinch. |
20 |
Scary Face |
Normal |
-- |
90 |
10 |
-- |
A horrific look that scares the victim, sharply reducing the target's SPEED. |
30 |
Pursuit |
Dark |
40 |
100 |
20 |
-- |
A DARK-type attack. It inflicts major damage if the target switches out in the same turn. |
40 |
Super Fang |
Normal |
?? |
90 |
10 |
-- |
If it hits, this attack cuts the target's HP in half. Learned by Pokémon with developed fangs. |