Generation II Level Up |
|
— |
Peck |
Flying |
35 |
100 |
35 |
-- |
A standard FLYING-type attack. It is favored by Pokémon with beaks or horns. |
— |
Growl |
Normal |
-- |
100 |
40 |
-- |
A move that lowers the target's ATTACK power. Can normally be used up to six times. |
— |
Pursuit |
Dark |
40 |
100 |
20 |
-- |
A DARK-type attack. It inflicts major damage if the target switches out in the same turn. |
— |
Fury Attack |
Normal |
15 |
85 |
20 |
-- |
A NORMAL-type attack. The Pokémon rapidly jabs at its opponent several times. |
9 |
Pursuit |
Dark |
40 |
100 |
20 |
-- |
A DARK-type attack. It inflicts major damage if the target switches out in the same turn. |
13 |
Fury Attack |
Normal |
15 |
85 |
20 |
-- |
A NORMAL-type attack. The Pokémon rapidly jabs at its opponent several times. |
21 |
Tri Attack |
Normal |
80 |
100 |
10 |
20 |
A NORMAL-type attack. A triangular field of energy is created and launched. |
25 |
Rage |
Normal |
20 |
100 |
20 |
-- |
A non-stop attack move. The user's ATTACK power increases every time it sustains damage. |
38 |
Drill Peck |
Flying |
80 |
100 |
20 |
-- |
A standard FLYING-type attack. It is strong and highly likely to hit the target. |
47 |
Agility |
Psychic |
-- |
100 |
30 |
-- |
A special move that greatly boosts the user's SPEED. Normally used up to three times. |