Generation II Level Up |
|
— |
Hypnosis |
Psychic |
-- |
60 |
20 |
-- |
A special PSYCHIC-type move. The target is hypnotized into a deep sleep. |
— |
Lick |
Ghost |
20 |
100 |
30 |
30 |
A GHOST-type attack. Has a one-in-three chance of leaving the target with paralysis. |
— |
Spite |
Ghost |
-- |
100 |
10 |
-- |
A vengeful move that slightly reduces the PP of the opponent's last move. |
8 |
Spite |
Ghost |
-- |
100 |
10 |
-- |
A vengeful move that slightly reduces the PP of the opponent's last move. |
13 |
Mean Look |
Normal |
-- |
100 |
5 |
-- |
A probing stare that prevents the target from escaping until the attacking Pokémon is gone. |
16 |
Curse |
Curse |
-- |
-- |
10 |
-- |
Raises ATTACK and DEFENSE at the expense of SPEED. It works differently for the GHOST type. |
21 |
Night Shade |
Ghost |
?? |
100 |
15 |
-- |
A GHOST-type attack. Highly accurate, it always inflicts damage. |
31 |
Confuse Ray |
Ghost |
-- |
100 |
10 |
-- |
A sinister flash of light makes the target confused. A special GHOST-type move. |
39 |
Dream Eater |
Psychic |
100 |
100 |
15 |
-- |
Works only on sleeping Pokémon. Steals the target's HP and adds 50%% of it to the user's HP. |
48 |
Destiny Bond |
Ghost |
-- |
100 |
5 |
-- |
A move that causes the opponent to faint if the user faints after using this move. |