Generation II Level Up |
|
— |
Tackle |
Normal |
35 |
95 |
35 |
-- |
A NORMAL-type attack. Many Pokémon know this attack right from the start. |
5 |
Defense Curl |
Normal |
-- |
100 |
40 |
-- |
Raises the user's DEFENSE. Can normally be used up to six times in a row. |
11 |
Quick Attack |
Normal |
40 |
100 |
30 |
-- |
Always strikes first. If both Pokémon use this, the one with higher SPEED attacks first. |
17 |
Fury Swipes |
Normal |
18 |
80 |
15 |
-- |
The target is scratched by sharp claws two to five times in quick succession. |
25 |
Slam |
Normal |
80 |
75 |
20 |
-- |
A NORMAL-type attack move. The attacker uses an appendage to slam the target hard. |
33 |
Rest |
Psychic |
-- |
100 |
10 |
-- |
The user takes a nap to fully restore its HP and recover from any status abnormalities. |
41 |
Amnesia |
Psychic |
-- |
100 |
20 |
-- |
A move that increases the user's SPCL.DEF stat. It is normally used up to three times. |