Generation II Level Up |
|
— |
Scratch |
Normal |
40 |
100 |
35 |
-- |
A NORMAL-type attack. Sharp claws are used to inflict damage on the target. |
— |
Harden |
Normal |
-- |
100 |
30 |
-- |
Raises the user's DEFENSE. Useful when battling physically strong Pokémon. |
— |
Absorb |
Grass |
20 |
100 |
20 |
-- |
A GRASS-type attack. It adds half the HP it drained from the target to the attacker's HP. |
10 |
Absorb |
Grass |
20 |
100 |
20 |
-- |
A GRASS-type attack. It adds half the HP it drained from the target to the attacker's HP. |
19 |
Leer |
Normal |
-- |
100 |
30 |
-- |
A move that lowers the target's DEFENSE. Useful against tough, armored Pokémon. |
28 |
Sand-Attack |
Ground |
-- |
100 |
15 |
-- |
An attack in which sand is used to blind the target and reduce its attack accuracy. |
37 |
Endure |
Normal |
-- |
100 |
10 |
-- |
Always leaves the user with at least one HP. Success rate decreases if used repeatedly. |
40 |
Slash |
Normal |
70 |
100 |
20 |
-- |
A NORMAL-type attack. It has a high probability of a critical hit for inflicting double damage. |
51 |
Mega Drain |
Grass |
40 |
100 |
10 |
-- |
A GRASS-type attack. It adds half the HP it drained from the target to the attacker's HP. |
65 |
AncientPower |
Rock |
60 |
100 |
5 |
10 |
A ROCK-type attack. This prehistoric move may boost all of the user's stats. |