Generation II Level Up |
|
— |
Wing Attack |
Flying |
60 |
100 |
35 |
-- |
A FLYING-type attack. The attacking Pokémon spreads its wings and charges. |
8 |
Agility |
Psychic |
-- |
100 |
30 |
-- |
A special move that greatly boosts the user's SPEED. Normally used up to three times. |
15 |
Bite |
Dark |
60 |
100 |
25 |
30 |
A bite made using sharp fangs. This may cause the opponent to flinch, and it might not attack. |
22 |
Supersonic |
Normal |
-- |
55 |
20 |
-- |
A special NORMAL-type move. Supersonic sound waves are used to confuse the target. |
29 |
AncientPower |
Rock |
60 |
100 |
5 |
10 |
A ROCK-type attack. This prehistoric move may boost all of the user's stats. |
36 |
Scary Face |
Normal |
-- |
90 |
10 |
-- |
A horrific look that scares the victim, sharply reducing the target's SPEED. |
43 |
Take Down |
Normal |
90 |
85 |
20 |
-- |
A charging attack. One quarter of the damage it inflicts comes back to hurt the attacker. |
50 |
Hyper Beam |
Normal |
150 |
90 |
5 |
-- |
An extremely powerful attack. The attacker becomes so tired, it has to rest the next turn. |